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DeepMotion

Overview / Description

DeepMotion generates 3D character animations from standard video footage using markerless motion capture. Upload a phone or camera clip of a person moving, and the platform produces skeletal animation data exportable as FBX or GLB for use in game engines and animation software.

Indie game developers and animators use it to add realistic human motion to characters without a mocap suit or studio. Crowd animations, NPC behaviors, and secondary character movement are the clearest applications. The platform integrates directly with Unity and Unreal Engine, making it practical within existing production pipelines.

Single-camera video produces solid results for most full-body motions. Complex interactions, fine hand gestures, and fast martial arts sequences may require multiple angles or manual cleanup. Processing time scales with video length; longer clips can take several minutes on shared servers.